As a ghoul lover, I am working on making a campaign mod for Battle for Wesnoth with more undead units and a story centered around a ghoul and their necromancer in training.
Battle for Wesnoth is a free-to-play opensource game on steam and their website. It has a ton of mods/add-ons already created for it and being that it's one of my favorite games I felt I also had to create a mod for it.
Current Progress:
| Art | Story | Coding |
What do I need to do? | Sprites, Animations, & Background map | Write narration, Create dialogue, Balance difficulty, & Design units & descriptions | Import assets into game, write WML for all events, & Design upgrade trees & abilities in WML |
Progress | 63% | 66% | 78% |
As I build my mod further I will update the progress meter accordingly and all the art will be posted in my portfolio page along with a story summary here. The mod will be released publicly once the campaign is more than 80% complete.
Features:
8+ New Units
2 Unique upgrade trees with a total of over 50 possible upgrades
4 Possible Endings
Unique scenario goals and terrain effects
18+ New Abilities & Weapon Specials
Comments